Course Description
Our objective of this course is to
create a game in C++ using SDL and OpenGL and gain a stronger
understanding of Object Oriented Programming generally.
We will understand the use of functions
like glPushMatrix(), glPopMatrix(), SDL_GL_SwapBuffers() and glBegin()
to draw to screen. Students will also be able to handle input from user
functions like SDL_PollEvent() and SDL_GetMouseState.
You’ll gain a strong understanding of
basic game logic. The end result of this course would be a game similar
to Pong. After this course students would also be able to create their
own games.
Pre-requisites for this course
Students must have Visual Studio installed on their computers.
Students must have basic knowledge of Object Oriented Programming in C++.
Udemy Coupon Code : https://www.udemy.com/using-opengl-and-sdl-in-game-and-graphic-programming-in-c/?couponCode=LARGEFREE229
